﻿namespace OpenGl.Explore.FirstApp
{
    public class Triangle : ModelBase
    {
        public Vertex V1 { get; set; }

        public Vertex V2 { get; set; }

        public Vertex V3 { get; set; }

        public override Vertex[] Vertices => new Vertex[] { V1, V2, V3 };
    }
}
